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Problem
Most habit trackers feel repetitive and disconnected from emotional progress.
A gamified habit tracking app where daily consistency grows a living garden.
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Most habit trackers feel repetitive and disconnected from emotional progress.
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Grove transforms habit tracking into a calming visual experience where habits directly impact a living garden.
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A mobile-first product designed to encourage consistency through daily visual growth and rewarding interactions.
Grove reimagines habit tracking through environmental storytelling and interactive progression systems. Instead of focusing on charts and productivity metrics, the app creates a peaceful experience where users maintain and grow a virtual garden through daily habits.
Three friction points Grove addresses.
Traditional habit trackers often feel transactional and repetitive.
Users struggle to feel rewarded by long-term consistency.
Many self-improvement apps prioritize pressure over encouragement.
Habit data maps directly to a living visual environment.
User logs a daily habit — the action triggers the growth loop.
The associated plant visually grows to reflect the completed habit.
Consistent completions evolve the full garden environment.
Maintaining the loop keeps the garden alive and thriving.
The core loop focuses on visually maintaining a peaceful, living environment rather than maximizing productivity metrics.
Building Grove as a solo designer-developer.
Focused on peaceful progression instead of competitive mechanics.
Reduced unnecessary UI complexity to keep interactions lightweight and approachable.
Explored optimized animation workflows for smooth mobile performance.
Grove evolved into a polished mobile habit tracking experience that blends gamification, calming visuals, and lightweight interactions into a more emotionally engaging daily routine system.
The project also became an exploration into combining product design, illustration systems, animation, and front-end development into a unified consumer app experience.